// Code generated by protoc-gen-connect-go. DO NOT EDIT. // // Source: signaler_service.proto package genconnect import ( connect "connectrpc.com/connect" context "context" errors "errors" gen "github.com/chathaway-codes/home-sensors/v2/gen" http "net/http" strings "strings" ) // This is a compile-time assertion to ensure that this generated file and the connect package are // compatible. If you get a compiler error that this constant is not defined, this code was // generated with a version of connect newer than the one compiled into your binary. You can fix the // problem by either regenerating this code with an older version of connect or updating the connect // version compiled into your binary. const _ = connect.IsAtLeastVersion0_1_0 const ( // SignalerServiceName is the fully-qualified name of the SignalerService service. SignalerServiceName = "signaler.SignalerService" ) // These constants are the fully-qualified names of the RPCs defined in this package. They're // exposed at runtime as Spec.Procedure and as the final two segments of the HTTP route. // // Note that these are different from the fully-qualified method names used by // google.golang.org/protobuf/reflect/protoreflect. To convert from these constants to // reflection-formatted method names, remove the leading slash and convert the remaining slash to a // period. const ( // SignalerServiceCreateAuthTokenProcedure is the fully-qualified name of the SignalerService's // CreateAuthToken RPC. SignalerServiceCreateAuthTokenProcedure = "/signaler.SignalerService/CreateAuthToken" // SignalerServiceListCamerasProcedure is the fully-qualified name of the SignalerService's // ListCameras RPC. SignalerServiceListCamerasProcedure = "/signaler.SignalerService/ListCameras" // SignalerServiceCreateSessionProcedure is the fully-qualified name of the SignalerService's // CreateSession RPC. SignalerServiceCreateSessionProcedure = "/signaler.SignalerService/CreateSession" // SignalerServiceUpdateSessionProcedure is the fully-qualified name of the SignalerService's // UpdateSession RPC. SignalerServiceUpdateSessionProcedure = "/signaler.SignalerService/UpdateSession" // SignalerServiceListSessionsProcedure is the fully-qualified name of the SignalerService's // ListSessions RPC. SignalerServiceListSessionsProcedure = "/signaler.SignalerService/ListSessions" // SignalerServiceCreateIceCandidateProcedure is the fully-qualified name of the SignalerService's // CreateIceCandidate RPC. SignalerServiceCreateIceCandidateProcedure = "/signaler.SignalerService/CreateIceCandidate" // SignalerServicePopIceCandidateProcedure is the fully-qualified name of the SignalerService's // PopIceCandidate RPC. SignalerServicePopIceCandidateProcedure = "/signaler.SignalerService/PopIceCandidate" // SignalerServiceCreateIceSessionDescriptionProcedure is the fully-qualified name of the // SignalerService's CreateIceSessionDescription RPC. SignalerServiceCreateIceSessionDescriptionProcedure = "/signaler.SignalerService/CreateIceSessionDescription" // SignalerServicePopIceSessionDescriptionProcedure is the fully-qualified name of the // SignalerService's PopIceSessionDescription RPC. SignalerServicePopIceSessionDescriptionProcedure = "/signaler.SignalerService/PopIceSessionDescription" ) // SignalerServiceClient is a client for the signaler.SignalerService service. type SignalerServiceClient interface { CreateAuthToken(context.Context, *connect.Request[gen.CreateAuthTokenRequest]) (*connect.Response[gen.AuthToken], error) ListCameras(context.Context, *connect.Request[gen.ListCamerasRequest]) (*connect.Response[gen.ListCamerasResponse], error) // CreateSession creates a new session that can be seen bv the provided Camera and Peer. // // Optionally, wait_for_update can be set to prevent returning until the Camera has seen the // session request, populated candidates, and returned a session offer. CreateSession(context.Context, *connect.Request[gen.CreateSessionRequest]) (*connect.Response[gen.Session], error) // UpdateSession updates the session UpdateSession(context.Context, *connect.Request[gen.UpdateSessionRequest]) (*connect.Response[gen.Session], error) // ListSessions lists all sessions the client should consider. // // TODO: it would be better if we could alert a camera to poll for sessions // i.e., with websockets (or streaming RPCs). ListSessions(context.Context, *connect.Request[gen.ListSessionsRequest]) (*connect.Response[gen.ListSessionsResponse], error) // CreateIceCandidate adds the provided candidate to the list of candidates. CreateIceCandidate(context.Context, *connect.Request[gen.CreateIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error) // PopIceCandidate delete a candidate from the list of candidates and returns it. // // If there are no candidates, this blocks until one becomes available. PopIceCandidate(context.Context, *connect.Request[gen.PopIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error) CreateIceSessionDescription(context.Context, *connect.Request[gen.CreateIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error) PopIceSessionDescription(context.Context, *connect.Request[gen.PopIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error) } // NewSignalerServiceClient constructs a client for the signaler.SignalerService service. By // default, it uses the Connect protocol with the binary Protobuf Codec, asks for gzipped responses, // and sends uncompressed requests. To use the gRPC or gRPC-Web protocols, supply the // connect.WithGRPC() or connect.WithGRPCWeb() options. // // The URL supplied here should be the base URL for the Connect or gRPC server (for example, // http://api.acme.com or https://acme.com/grpc). func NewSignalerServiceClient(httpClient connect.HTTPClient, baseURL string, opts ...connect.ClientOption) SignalerServiceClient { baseURL = strings.TrimRight(baseURL, "/") return &signalerServiceClient{ createAuthToken: connect.NewClient[gen.CreateAuthTokenRequest, gen.AuthToken]( httpClient, baseURL+SignalerServiceCreateAuthTokenProcedure, opts..., ), listCameras: connect.NewClient[gen.ListCamerasRequest, gen.ListCamerasResponse]( httpClient, baseURL+SignalerServiceListCamerasProcedure, opts..., ), createSession: connect.NewClient[gen.CreateSessionRequest, gen.Session]( httpClient, baseURL+SignalerServiceCreateSessionProcedure, opts..., ), updateSession: connect.NewClient[gen.UpdateSessionRequest, gen.Session]( httpClient, baseURL+SignalerServiceUpdateSessionProcedure, opts..., ), listSessions: connect.NewClient[gen.ListSessionsRequest, gen.ListSessionsResponse]( httpClient, baseURL+SignalerServiceListSessionsProcedure, opts..., ), createIceCandidate: connect.NewClient[gen.CreateIceCandidateRequest, gen.IceCandidate]( httpClient, baseURL+SignalerServiceCreateIceCandidateProcedure, opts..., ), popIceCandidate: connect.NewClient[gen.PopIceCandidateRequest, gen.IceCandidate]( httpClient, baseURL+SignalerServicePopIceCandidateProcedure, opts..., ), createIceSessionDescription: connect.NewClient[gen.CreateIceSessionDescriptionRequest, gen.IceSessionDescription]( httpClient, baseURL+SignalerServiceCreateIceSessionDescriptionProcedure, opts..., ), popIceSessionDescription: connect.NewClient[gen.PopIceSessionDescriptionRequest, gen.IceSessionDescription]( httpClient, baseURL+SignalerServicePopIceSessionDescriptionProcedure, opts..., ), } } // signalerServiceClient implements SignalerServiceClient. type signalerServiceClient struct { createAuthToken *connect.Client[gen.CreateAuthTokenRequest, gen.AuthToken] listCameras *connect.Client[gen.ListCamerasRequest, gen.ListCamerasResponse] createSession *connect.Client[gen.CreateSessionRequest, gen.Session] updateSession *connect.Client[gen.UpdateSessionRequest, gen.Session] listSessions *connect.Client[gen.ListSessionsRequest, gen.ListSessionsResponse] createIceCandidate *connect.Client[gen.CreateIceCandidateRequest, gen.IceCandidate] popIceCandidate *connect.Client[gen.PopIceCandidateRequest, gen.IceCandidate] createIceSessionDescription *connect.Client[gen.CreateIceSessionDescriptionRequest, gen.IceSessionDescription] popIceSessionDescription *connect.Client[gen.PopIceSessionDescriptionRequest, gen.IceSessionDescription] } // CreateAuthToken calls signaler.SignalerService.CreateAuthToken. func (c *signalerServiceClient) CreateAuthToken(ctx context.Context, req *connect.Request[gen.CreateAuthTokenRequest]) (*connect.Response[gen.AuthToken], error) { return c.createAuthToken.CallUnary(ctx, req) } // ListCameras calls signaler.SignalerService.ListCameras. func (c *signalerServiceClient) ListCameras(ctx context.Context, req *connect.Request[gen.ListCamerasRequest]) (*connect.Response[gen.ListCamerasResponse], error) { return c.listCameras.CallUnary(ctx, req) } // CreateSession calls signaler.SignalerService.CreateSession. func (c *signalerServiceClient) CreateSession(ctx context.Context, req *connect.Request[gen.CreateSessionRequest]) (*connect.Response[gen.Session], error) { return c.createSession.CallUnary(ctx, req) } // UpdateSession calls signaler.SignalerService.UpdateSession. func (c *signalerServiceClient) UpdateSession(ctx context.Context, req *connect.Request[gen.UpdateSessionRequest]) (*connect.Response[gen.Session], error) { return c.updateSession.CallUnary(ctx, req) } // ListSessions calls signaler.SignalerService.ListSessions. func (c *signalerServiceClient) ListSessions(ctx context.Context, req *connect.Request[gen.ListSessionsRequest]) (*connect.Response[gen.ListSessionsResponse], error) { return c.listSessions.CallUnary(ctx, req) } // CreateIceCandidate calls signaler.SignalerService.CreateIceCandidate. func (c *signalerServiceClient) CreateIceCandidate(ctx context.Context, req *connect.Request[gen.CreateIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error) { return c.createIceCandidate.CallUnary(ctx, req) } // PopIceCandidate calls signaler.SignalerService.PopIceCandidate. func (c *signalerServiceClient) PopIceCandidate(ctx context.Context, req *connect.Request[gen.PopIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error) { return c.popIceCandidate.CallUnary(ctx, req) } // CreateIceSessionDescription calls signaler.SignalerService.CreateIceSessionDescription. func (c *signalerServiceClient) CreateIceSessionDescription(ctx context.Context, req *connect.Request[gen.CreateIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error) { return c.createIceSessionDescription.CallUnary(ctx, req) } // PopIceSessionDescription calls signaler.SignalerService.PopIceSessionDescription. func (c *signalerServiceClient) PopIceSessionDescription(ctx context.Context, req *connect.Request[gen.PopIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error) { return c.popIceSessionDescription.CallUnary(ctx, req) } // SignalerServiceHandler is an implementation of the signaler.SignalerService service. type SignalerServiceHandler interface { CreateAuthToken(context.Context, *connect.Request[gen.CreateAuthTokenRequest]) (*connect.Response[gen.AuthToken], error) ListCameras(context.Context, *connect.Request[gen.ListCamerasRequest]) (*connect.Response[gen.ListCamerasResponse], error) // CreateSession creates a new session that can be seen bv the provided Camera and Peer. // // Optionally, wait_for_update can be set to prevent returning until the Camera has seen the // session request, populated candidates, and returned a session offer. CreateSession(context.Context, *connect.Request[gen.CreateSessionRequest]) (*connect.Response[gen.Session], error) // UpdateSession updates the session UpdateSession(context.Context, *connect.Request[gen.UpdateSessionRequest]) (*connect.Response[gen.Session], error) // ListSessions lists all sessions the client should consider. // // TODO: it would be better if we could alert a camera to poll for sessions // i.e., with websockets (or streaming RPCs). ListSessions(context.Context, *connect.Request[gen.ListSessionsRequest]) (*connect.Response[gen.ListSessionsResponse], error) // CreateIceCandidate adds the provided candidate to the list of candidates. CreateIceCandidate(context.Context, *connect.Request[gen.CreateIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error) // PopIceCandidate delete a candidate from the list of candidates and returns it. // // If there are no candidates, this blocks until one becomes available. PopIceCandidate(context.Context, *connect.Request[gen.PopIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error) CreateIceSessionDescription(context.Context, *connect.Request[gen.CreateIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error) PopIceSessionDescription(context.Context, *connect.Request[gen.PopIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error) } // NewSignalerServiceHandler builds an HTTP handler from the service implementation. It returns the // path on which to mount the handler and the handler itself. // // By default, handlers support the Connect, gRPC, and gRPC-Web protocols with the binary Protobuf // and JSON codecs. They also support gzip compression. func NewSignalerServiceHandler(svc SignalerServiceHandler, opts ...connect.HandlerOption) (string, http.Handler) { signalerServiceCreateAuthTokenHandler := connect.NewUnaryHandler( SignalerServiceCreateAuthTokenProcedure, svc.CreateAuthToken, opts..., ) signalerServiceListCamerasHandler := connect.NewUnaryHandler( SignalerServiceListCamerasProcedure, svc.ListCameras, opts..., ) signalerServiceCreateSessionHandler := connect.NewUnaryHandler( SignalerServiceCreateSessionProcedure, svc.CreateSession, opts..., ) signalerServiceUpdateSessionHandler := connect.NewUnaryHandler( SignalerServiceUpdateSessionProcedure, svc.UpdateSession, opts..., ) signalerServiceListSessionsHandler := connect.NewUnaryHandler( SignalerServiceListSessionsProcedure, svc.ListSessions, opts..., ) signalerServiceCreateIceCandidateHandler := connect.NewUnaryHandler( SignalerServiceCreateIceCandidateProcedure, svc.CreateIceCandidate, opts..., ) signalerServicePopIceCandidateHandler := connect.NewUnaryHandler( SignalerServicePopIceCandidateProcedure, svc.PopIceCandidate, opts..., ) signalerServiceCreateIceSessionDescriptionHandler := connect.NewUnaryHandler( SignalerServiceCreateIceSessionDescriptionProcedure, svc.CreateIceSessionDescription, opts..., ) signalerServicePopIceSessionDescriptionHandler := connect.NewUnaryHandler( SignalerServicePopIceSessionDescriptionProcedure, svc.PopIceSessionDescription, opts..., ) return "/signaler.SignalerService/", http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) { switch r.URL.Path { case SignalerServiceCreateAuthTokenProcedure: signalerServiceCreateAuthTokenHandler.ServeHTTP(w, r) case SignalerServiceListCamerasProcedure: signalerServiceListCamerasHandler.ServeHTTP(w, r) case SignalerServiceCreateSessionProcedure: signalerServiceCreateSessionHandler.ServeHTTP(w, r) case SignalerServiceUpdateSessionProcedure: signalerServiceUpdateSessionHandler.ServeHTTP(w, r) case SignalerServiceListSessionsProcedure: signalerServiceListSessionsHandler.ServeHTTP(w, r) case SignalerServiceCreateIceCandidateProcedure: signalerServiceCreateIceCandidateHandler.ServeHTTP(w, r) case SignalerServicePopIceCandidateProcedure: signalerServicePopIceCandidateHandler.ServeHTTP(w, r) case SignalerServiceCreateIceSessionDescriptionProcedure: signalerServiceCreateIceSessionDescriptionHandler.ServeHTTP(w, r) case SignalerServicePopIceSessionDescriptionProcedure: signalerServicePopIceSessionDescriptionHandler.ServeHTTP(w, r) default: http.NotFound(w, r) } }) } // UnimplementedSignalerServiceHandler returns CodeUnimplemented from all methods. type UnimplementedSignalerServiceHandler struct{} func (UnimplementedSignalerServiceHandler) CreateAuthToken(context.Context, *connect.Request[gen.CreateAuthTokenRequest]) (*connect.Response[gen.AuthToken], error) { return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.CreateAuthToken is not implemented")) } func (UnimplementedSignalerServiceHandler) ListCameras(context.Context, *connect.Request[gen.ListCamerasRequest]) (*connect.Response[gen.ListCamerasResponse], error) { return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.ListCameras is not implemented")) } func (UnimplementedSignalerServiceHandler) CreateSession(context.Context, *connect.Request[gen.CreateSessionRequest]) (*connect.Response[gen.Session], error) { return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.CreateSession is not implemented")) } func (UnimplementedSignalerServiceHandler) UpdateSession(context.Context, *connect.Request[gen.UpdateSessionRequest]) (*connect.Response[gen.Session], error) { return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.UpdateSession is not implemented")) } func (UnimplementedSignalerServiceHandler) ListSessions(context.Context, *connect.Request[gen.ListSessionsRequest]) (*connect.Response[gen.ListSessionsResponse], error) { return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.ListSessions is not implemented")) } func (UnimplementedSignalerServiceHandler) CreateIceCandidate(context.Context, *connect.Request[gen.CreateIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error) { return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.CreateIceCandidate is not implemented")) } func (UnimplementedSignalerServiceHandler) PopIceCandidate(context.Context, *connect.Request[gen.PopIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error) { return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.PopIceCandidate is not implemented")) } func (UnimplementedSignalerServiceHandler) CreateIceSessionDescription(context.Context, *connect.Request[gen.CreateIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error) { return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.CreateIceSessionDescription is not implemented")) } func (UnimplementedSignalerServiceHandler) PopIceSessionDescription(context.Context, *connect.Request[gen.PopIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error) { return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.PopIceSessionDescription is not implemented")) }