add: signal server
This commit is contained in:
@@ -0,0 +1,347 @@
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// Code generated by protoc-gen-connect-go. DO NOT EDIT.
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//
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// Source: signaler_service.proto
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package genconnect
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import (
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connect "connectrpc.com/connect"
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context "context"
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errors "errors"
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gen "github.com/chathaway-codes/home-sensors/v2/gen"
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http "net/http"
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strings "strings"
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)
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// This is a compile-time assertion to ensure that this generated file and the connect package are
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// compatible. If you get a compiler error that this constant is not defined, this code was
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// generated with a version of connect newer than the one compiled into your binary. You can fix the
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// problem by either regenerating this code with an older version of connect or updating the connect
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// version compiled into your binary.
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const _ = connect.IsAtLeastVersion0_1_0
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const (
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// SignalerServiceName is the fully-qualified name of the SignalerService service.
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SignalerServiceName = "signaler.SignalerService"
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)
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// These constants are the fully-qualified names of the RPCs defined in this package. They're
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// exposed at runtime as Spec.Procedure and as the final two segments of the HTTP route.
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//
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// Note that these are different from the fully-qualified method names used by
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// google.golang.org/protobuf/reflect/protoreflect. To convert from these constants to
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// reflection-formatted method names, remove the leading slash and convert the remaining slash to a
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// period.
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const (
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// SignalerServiceCreateAuthTokenProcedure is the fully-qualified name of the SignalerService's
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// CreateAuthToken RPC.
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SignalerServiceCreateAuthTokenProcedure = "/signaler.SignalerService/CreateAuthToken"
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// SignalerServiceListCamerasProcedure is the fully-qualified name of the SignalerService's
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// ListCameras RPC.
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SignalerServiceListCamerasProcedure = "/signaler.SignalerService/ListCameras"
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// SignalerServiceCreateSessionProcedure is the fully-qualified name of the SignalerService's
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// CreateSession RPC.
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SignalerServiceCreateSessionProcedure = "/signaler.SignalerService/CreateSession"
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// SignalerServiceUpdateSessionProcedure is the fully-qualified name of the SignalerService's
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// UpdateSession RPC.
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SignalerServiceUpdateSessionProcedure = "/signaler.SignalerService/UpdateSession"
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// SignalerServiceListSessionsProcedure is the fully-qualified name of the SignalerService's
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// ListSessions RPC.
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SignalerServiceListSessionsProcedure = "/signaler.SignalerService/ListSessions"
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// SignalerServiceCreateIceCandidateProcedure is the fully-qualified name of the SignalerService's
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// CreateIceCandidate RPC.
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SignalerServiceCreateIceCandidateProcedure = "/signaler.SignalerService/CreateIceCandidate"
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// SignalerServicePopIceCandidateProcedure is the fully-qualified name of the SignalerService's
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// PopIceCandidate RPC.
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SignalerServicePopIceCandidateProcedure = "/signaler.SignalerService/PopIceCandidate"
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// SignalerServiceCreateIceSessionDescriptionProcedure is the fully-qualified name of the
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// SignalerService's CreateIceSessionDescription RPC.
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SignalerServiceCreateIceSessionDescriptionProcedure = "/signaler.SignalerService/CreateIceSessionDescription"
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// SignalerServicePopIceSessionDescriptionProcedure is the fully-qualified name of the
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// SignalerService's PopIceSessionDescription RPC.
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SignalerServicePopIceSessionDescriptionProcedure = "/signaler.SignalerService/PopIceSessionDescription"
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)
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// SignalerServiceClient is a client for the signaler.SignalerService service.
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type SignalerServiceClient interface {
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CreateAuthToken(context.Context, *connect.Request[gen.CreateAuthTokenRequest]) (*connect.Response[gen.AuthToken], error)
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ListCameras(context.Context, *connect.Request[gen.ListCamerasRequest]) (*connect.Response[gen.ListCamerasResponse], error)
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// CreateSession creates a new session that can be seen bv the provided Camera and Peer.
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//
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// Optionally, wait_for_update can be set to prevent returning until the Camera has seen the
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// session request, populated candidates, and returned a session offer.
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CreateSession(context.Context, *connect.Request[gen.CreateSessionRequest]) (*connect.Response[gen.Session], error)
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// UpdateSession updates the session
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UpdateSession(context.Context, *connect.Request[gen.UpdateSessionRequest]) (*connect.Response[gen.Session], error)
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// ListSessions lists all sessions the client should consider.
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//
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// TODO: it would be better if we could alert a camera to poll for sessions
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// i.e., with websockets (or streaming RPCs).
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ListSessions(context.Context, *connect.Request[gen.ListSessionsRequest]) (*connect.Response[gen.ListSessionsResponse], error)
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// CreateIceCandidate adds the provided candidate to the list of candidates.
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CreateIceCandidate(context.Context, *connect.Request[gen.CreateIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error)
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// PopIceCandidate delete a candidate from the list of candidates and returns it.
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//
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// If there are no candidates, this blocks until one becomes available.
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PopIceCandidate(context.Context, *connect.Request[gen.PopIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error)
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CreateIceSessionDescription(context.Context, *connect.Request[gen.CreateIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error)
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PopIceSessionDescription(context.Context, *connect.Request[gen.PopIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error)
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}
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// NewSignalerServiceClient constructs a client for the signaler.SignalerService service. By
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// default, it uses the Connect protocol with the binary Protobuf Codec, asks for gzipped responses,
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// and sends uncompressed requests. To use the gRPC or gRPC-Web protocols, supply the
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// connect.WithGRPC() or connect.WithGRPCWeb() options.
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//
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// The URL supplied here should be the base URL for the Connect or gRPC server (for example,
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// http://api.acme.com or https://acme.com/grpc).
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func NewSignalerServiceClient(httpClient connect.HTTPClient, baseURL string, opts ...connect.ClientOption) SignalerServiceClient {
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baseURL = strings.TrimRight(baseURL, "/")
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return &signalerServiceClient{
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createAuthToken: connect.NewClient[gen.CreateAuthTokenRequest, gen.AuthToken](
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httpClient,
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baseURL+SignalerServiceCreateAuthTokenProcedure,
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opts...,
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),
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listCameras: connect.NewClient[gen.ListCamerasRequest, gen.ListCamerasResponse](
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httpClient,
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baseURL+SignalerServiceListCamerasProcedure,
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opts...,
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),
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createSession: connect.NewClient[gen.CreateSessionRequest, gen.Session](
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httpClient,
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baseURL+SignalerServiceCreateSessionProcedure,
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opts...,
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),
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updateSession: connect.NewClient[gen.UpdateSessionRequest, gen.Session](
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httpClient,
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baseURL+SignalerServiceUpdateSessionProcedure,
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opts...,
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),
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listSessions: connect.NewClient[gen.ListSessionsRequest, gen.ListSessionsResponse](
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httpClient,
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baseURL+SignalerServiceListSessionsProcedure,
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opts...,
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),
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createIceCandidate: connect.NewClient[gen.CreateIceCandidateRequest, gen.IceCandidate](
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httpClient,
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baseURL+SignalerServiceCreateIceCandidateProcedure,
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opts...,
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),
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popIceCandidate: connect.NewClient[gen.PopIceCandidateRequest, gen.IceCandidate](
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httpClient,
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baseURL+SignalerServicePopIceCandidateProcedure,
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opts...,
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),
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createIceSessionDescription: connect.NewClient[gen.CreateIceSessionDescriptionRequest, gen.IceSessionDescription](
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httpClient,
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baseURL+SignalerServiceCreateIceSessionDescriptionProcedure,
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opts...,
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),
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popIceSessionDescription: connect.NewClient[gen.PopIceSessionDescriptionRequest, gen.IceSessionDescription](
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httpClient,
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baseURL+SignalerServicePopIceSessionDescriptionProcedure,
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opts...,
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),
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}
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}
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// signalerServiceClient implements SignalerServiceClient.
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type signalerServiceClient struct {
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createAuthToken *connect.Client[gen.CreateAuthTokenRequest, gen.AuthToken]
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listCameras *connect.Client[gen.ListCamerasRequest, gen.ListCamerasResponse]
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createSession *connect.Client[gen.CreateSessionRequest, gen.Session]
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updateSession *connect.Client[gen.UpdateSessionRequest, gen.Session]
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listSessions *connect.Client[gen.ListSessionsRequest, gen.ListSessionsResponse]
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createIceCandidate *connect.Client[gen.CreateIceCandidateRequest, gen.IceCandidate]
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popIceCandidate *connect.Client[gen.PopIceCandidateRequest, gen.IceCandidate]
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createIceSessionDescription *connect.Client[gen.CreateIceSessionDescriptionRequest, gen.IceSessionDescription]
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popIceSessionDescription *connect.Client[gen.PopIceSessionDescriptionRequest, gen.IceSessionDescription]
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}
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// CreateAuthToken calls signaler.SignalerService.CreateAuthToken.
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func (c *signalerServiceClient) CreateAuthToken(ctx context.Context, req *connect.Request[gen.CreateAuthTokenRequest]) (*connect.Response[gen.AuthToken], error) {
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return c.createAuthToken.CallUnary(ctx, req)
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}
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// ListCameras calls signaler.SignalerService.ListCameras.
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func (c *signalerServiceClient) ListCameras(ctx context.Context, req *connect.Request[gen.ListCamerasRequest]) (*connect.Response[gen.ListCamerasResponse], error) {
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return c.listCameras.CallUnary(ctx, req)
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}
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// CreateSession calls signaler.SignalerService.CreateSession.
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func (c *signalerServiceClient) CreateSession(ctx context.Context, req *connect.Request[gen.CreateSessionRequest]) (*connect.Response[gen.Session], error) {
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return c.createSession.CallUnary(ctx, req)
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}
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// UpdateSession calls signaler.SignalerService.UpdateSession.
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func (c *signalerServiceClient) UpdateSession(ctx context.Context, req *connect.Request[gen.UpdateSessionRequest]) (*connect.Response[gen.Session], error) {
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return c.updateSession.CallUnary(ctx, req)
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}
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// ListSessions calls signaler.SignalerService.ListSessions.
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func (c *signalerServiceClient) ListSessions(ctx context.Context, req *connect.Request[gen.ListSessionsRequest]) (*connect.Response[gen.ListSessionsResponse], error) {
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return c.listSessions.CallUnary(ctx, req)
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}
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// CreateIceCandidate calls signaler.SignalerService.CreateIceCandidate.
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func (c *signalerServiceClient) CreateIceCandidate(ctx context.Context, req *connect.Request[gen.CreateIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error) {
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return c.createIceCandidate.CallUnary(ctx, req)
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}
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// PopIceCandidate calls signaler.SignalerService.PopIceCandidate.
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func (c *signalerServiceClient) PopIceCandidate(ctx context.Context, req *connect.Request[gen.PopIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error) {
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return c.popIceCandidate.CallUnary(ctx, req)
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}
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// CreateIceSessionDescription calls signaler.SignalerService.CreateIceSessionDescription.
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func (c *signalerServiceClient) CreateIceSessionDescription(ctx context.Context, req *connect.Request[gen.CreateIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error) {
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return c.createIceSessionDescription.CallUnary(ctx, req)
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}
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// PopIceSessionDescription calls signaler.SignalerService.PopIceSessionDescription.
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func (c *signalerServiceClient) PopIceSessionDescription(ctx context.Context, req *connect.Request[gen.PopIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error) {
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return c.popIceSessionDescription.CallUnary(ctx, req)
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}
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// SignalerServiceHandler is an implementation of the signaler.SignalerService service.
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type SignalerServiceHandler interface {
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CreateAuthToken(context.Context, *connect.Request[gen.CreateAuthTokenRequest]) (*connect.Response[gen.AuthToken], error)
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ListCameras(context.Context, *connect.Request[gen.ListCamerasRequest]) (*connect.Response[gen.ListCamerasResponse], error)
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// CreateSession creates a new session that can be seen bv the provided Camera and Peer.
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//
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// Optionally, wait_for_update can be set to prevent returning until the Camera has seen the
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// session request, populated candidates, and returned a session offer.
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CreateSession(context.Context, *connect.Request[gen.CreateSessionRequest]) (*connect.Response[gen.Session], error)
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// UpdateSession updates the session
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UpdateSession(context.Context, *connect.Request[gen.UpdateSessionRequest]) (*connect.Response[gen.Session], error)
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// ListSessions lists all sessions the client should consider.
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//
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// TODO: it would be better if we could alert a camera to poll for sessions
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// i.e., with websockets (or streaming RPCs).
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ListSessions(context.Context, *connect.Request[gen.ListSessionsRequest]) (*connect.Response[gen.ListSessionsResponse], error)
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// CreateIceCandidate adds the provided candidate to the list of candidates.
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CreateIceCandidate(context.Context, *connect.Request[gen.CreateIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error)
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// PopIceCandidate delete a candidate from the list of candidates and returns it.
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//
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// If there are no candidates, this blocks until one becomes available.
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PopIceCandidate(context.Context, *connect.Request[gen.PopIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error)
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CreateIceSessionDescription(context.Context, *connect.Request[gen.CreateIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error)
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PopIceSessionDescription(context.Context, *connect.Request[gen.PopIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error)
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}
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// NewSignalerServiceHandler builds an HTTP handler from the service implementation. It returns the
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// path on which to mount the handler and the handler itself.
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//
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// By default, handlers support the Connect, gRPC, and gRPC-Web protocols with the binary Protobuf
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// and JSON codecs. They also support gzip compression.
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func NewSignalerServiceHandler(svc SignalerServiceHandler, opts ...connect.HandlerOption) (string, http.Handler) {
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signalerServiceCreateAuthTokenHandler := connect.NewUnaryHandler(
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SignalerServiceCreateAuthTokenProcedure,
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svc.CreateAuthToken,
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opts...,
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)
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signalerServiceListCamerasHandler := connect.NewUnaryHandler(
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SignalerServiceListCamerasProcedure,
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svc.ListCameras,
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opts...,
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)
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signalerServiceCreateSessionHandler := connect.NewUnaryHandler(
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SignalerServiceCreateSessionProcedure,
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svc.CreateSession,
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opts...,
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)
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signalerServiceUpdateSessionHandler := connect.NewUnaryHandler(
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SignalerServiceUpdateSessionProcedure,
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svc.UpdateSession,
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opts...,
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)
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signalerServiceListSessionsHandler := connect.NewUnaryHandler(
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SignalerServiceListSessionsProcedure,
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svc.ListSessions,
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opts...,
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)
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signalerServiceCreateIceCandidateHandler := connect.NewUnaryHandler(
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SignalerServiceCreateIceCandidateProcedure,
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svc.CreateIceCandidate,
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opts...,
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)
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signalerServicePopIceCandidateHandler := connect.NewUnaryHandler(
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SignalerServicePopIceCandidateProcedure,
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svc.PopIceCandidate,
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opts...,
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)
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signalerServiceCreateIceSessionDescriptionHandler := connect.NewUnaryHandler(
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SignalerServiceCreateIceSessionDescriptionProcedure,
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svc.CreateIceSessionDescription,
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opts...,
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)
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signalerServicePopIceSessionDescriptionHandler := connect.NewUnaryHandler(
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SignalerServicePopIceSessionDescriptionProcedure,
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svc.PopIceSessionDescription,
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opts...,
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)
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return "/signaler.SignalerService/", http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
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switch r.URL.Path {
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case SignalerServiceCreateAuthTokenProcedure:
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signalerServiceCreateAuthTokenHandler.ServeHTTP(w, r)
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case SignalerServiceListCamerasProcedure:
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signalerServiceListCamerasHandler.ServeHTTP(w, r)
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case SignalerServiceCreateSessionProcedure:
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signalerServiceCreateSessionHandler.ServeHTTP(w, r)
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case SignalerServiceUpdateSessionProcedure:
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signalerServiceUpdateSessionHandler.ServeHTTP(w, r)
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case SignalerServiceListSessionsProcedure:
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signalerServiceListSessionsHandler.ServeHTTP(w, r)
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case SignalerServiceCreateIceCandidateProcedure:
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signalerServiceCreateIceCandidateHandler.ServeHTTP(w, r)
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case SignalerServicePopIceCandidateProcedure:
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signalerServicePopIceCandidateHandler.ServeHTTP(w, r)
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case SignalerServiceCreateIceSessionDescriptionProcedure:
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signalerServiceCreateIceSessionDescriptionHandler.ServeHTTP(w, r)
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case SignalerServicePopIceSessionDescriptionProcedure:
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signalerServicePopIceSessionDescriptionHandler.ServeHTTP(w, r)
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default:
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http.NotFound(w, r)
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}
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})
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}
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// UnimplementedSignalerServiceHandler returns CodeUnimplemented from all methods.
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type UnimplementedSignalerServiceHandler struct{}
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func (UnimplementedSignalerServiceHandler) CreateAuthToken(context.Context, *connect.Request[gen.CreateAuthTokenRequest]) (*connect.Response[gen.AuthToken], error) {
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return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.CreateAuthToken is not implemented"))
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}
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func (UnimplementedSignalerServiceHandler) ListCameras(context.Context, *connect.Request[gen.ListCamerasRequest]) (*connect.Response[gen.ListCamerasResponse], error) {
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return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.ListCameras is not implemented"))
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}
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func (UnimplementedSignalerServiceHandler) CreateSession(context.Context, *connect.Request[gen.CreateSessionRequest]) (*connect.Response[gen.Session], error) {
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return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.CreateSession is not implemented"))
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}
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func (UnimplementedSignalerServiceHandler) UpdateSession(context.Context, *connect.Request[gen.UpdateSessionRequest]) (*connect.Response[gen.Session], error) {
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return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.UpdateSession is not implemented"))
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}
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func (UnimplementedSignalerServiceHandler) ListSessions(context.Context, *connect.Request[gen.ListSessionsRequest]) (*connect.Response[gen.ListSessionsResponse], error) {
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return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.ListSessions is not implemented"))
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}
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func (UnimplementedSignalerServiceHandler) CreateIceCandidate(context.Context, *connect.Request[gen.CreateIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error) {
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return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.CreateIceCandidate is not implemented"))
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}
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func (UnimplementedSignalerServiceHandler) PopIceCandidate(context.Context, *connect.Request[gen.PopIceCandidateRequest]) (*connect.Response[gen.IceCandidate], error) {
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return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.PopIceCandidate is not implemented"))
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}
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func (UnimplementedSignalerServiceHandler) CreateIceSessionDescription(context.Context, *connect.Request[gen.CreateIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error) {
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return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.CreateIceSessionDescription is not implemented"))
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}
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func (UnimplementedSignalerServiceHandler) PopIceSessionDescription(context.Context, *connect.Request[gen.PopIceSessionDescriptionRequest]) (*connect.Response[gen.IceSessionDescription], error) {
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return nil, connect.NewError(connect.CodeUnimplemented, errors.New("signaler.SignalerService.PopIceSessionDescription is not implemented"))
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}
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