add: signal server
This commit is contained in:
+27
-2
@@ -1,7 +1,32 @@
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package main
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import "fmt"
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import (
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"fmt"
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"log"
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"net/http"
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"connectrpc.com/grpcreflect"
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servicepb "github.com/chathaway-codes/home-sensors/v2/gen/genconnect"
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"github.com/chathaway-codes/home-sensors/v2/pkg/signaler"
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)
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func main() {
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fmt.Printf("Hello world!\n")
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mux := http.NewServeMux()
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reflector := grpcreflect.NewStaticReflector(
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servicepb.SignalerServiceName,
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)
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path, _ := grpcreflect.NewHandlerV1(reflector)
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fmt.Printf("Got path %s\n", path)
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mux.Handle(grpcreflect.NewHandlerV1(reflector))
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path, _ = grpcreflect.NewHandlerV1Alpha(reflector)
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fmt.Printf("Got path %s\n", path)
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mux.Handle(grpcreflect.NewHandlerV1Alpha(reflector))
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path, _ = servicepb.NewSignalerServiceHandler(signaler.New())
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fmt.Printf("Got path %s\n", path)
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mux.Handle(servicepb.NewSignalerServiceHandler(signaler.New()))
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if err := http.ListenAndServe("127.0.0.1:8080", mux); err != nil {
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log.Fatalf("Failed to listen for HTTP traffic: %v", err)
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}
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}
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@@ -0,0 +1,229 @@
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//go:build !js
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// +build !js
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package main
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import (
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"context"
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"fmt"
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"io"
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"log"
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"net/http"
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"os"
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"time"
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"connectrpc.com/connect"
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pb "github.com/chathaway-codes/home-sensors/v2/gen"
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servicepb "github.com/chathaway-codes/home-sensors/v2/gen/genconnect"
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"github.com/pion/webrtc/v3"
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"github.com/pion/webrtc/v3/pkg/media"
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"github.com/pion/webrtc/v3/pkg/media/h264reader"
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"google.golang.org/protobuf/proto"
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)
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const (
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videoFileName = "/home/charles/Downloads/simpsons_movie_1080p_hddvd_trailer/The Simpsons Movie - 1080p Trailer.mp4"
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oggPageDuration = time.Millisecond * 20
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h264FrameDuration = time.Millisecond * 33
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)
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func main() { //nolint
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ctx := context.Background()
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client := servicepb.NewSignalerServiceClient(&http.Client{}, "http://localhost:8080/")
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// Assert that we have an audio or video file
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_, err := os.Stat(videoFileName)
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haveVideoFile := !os.IsNotExist(err)
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// Create a new RTCPeerConnection
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peerConnection, err := webrtc.NewPeerConnection(webrtc.Configuration{
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ICEServers: []webrtc.ICEServer{
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{
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URLs: []string{"stun:stun.l.google.com:19302"},
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},
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},
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})
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if err != nil {
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panic(err)
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}
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defer func() {
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if cErr := peerConnection.Close(); cErr != nil {
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fmt.Printf("cannot close peerConnection: %v\n", cErr)
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}
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}()
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iceConnectedCtx, iceConnectedCtxCancel := context.WithCancel(context.Background())
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if haveVideoFile {
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// Create a video track
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videoTrack, videoTrackErr := webrtc.NewTrackLocalStaticSample(webrtc.RTPCodecCapability{MimeType: webrtc.MimeTypeH264}, "video", "pion")
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if videoTrackErr != nil {
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panic(videoTrackErr)
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}
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rtpSender, videoTrackErr := peerConnection.AddTrack(videoTrack)
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if videoTrackErr != nil {
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panic(videoTrackErr)
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}
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// Read incoming RTCP packets
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// Before these packets are returned they are processed by interceptors. For things
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// like NACK this needs to be called.
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go func() {
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rtcpBuf := make([]byte, 1500)
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for {
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if _, _, rtcpErr := rtpSender.Read(rtcpBuf); rtcpErr != nil {
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return
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}
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}
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}()
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go func() {
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// Open a H264 file and start reading using our IVFReader
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file, h264Err := os.Open(videoFileName)
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if h264Err != nil {
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panic(h264Err)
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}
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h264, h264Err := h264reader.NewReader(file)
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if h264Err != nil {
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panic(h264Err)
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}
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// Wait for connection established
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<-iceConnectedCtx.Done()
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// Send our video file frame at a time. Pace our sending so we send it at the same speed it should be played back as.
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// This isn't required since the video is timestamped, but we will such much higher loss if we send all at once.
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//
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// It is important to use a time.Ticker instead of time.Sleep because
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// * avoids accumulating skew, just calling time.Sleep didn't compensate for the time spent parsing the data
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// * works around latency issues with Sleep (see https://github.com/golang/go/issues/44343)
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ticker := time.NewTicker(h264FrameDuration)
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for ; true; <-ticker.C {
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nal, h264Err := h264.NextNAL()
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if h264Err == io.EOF {
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fmt.Printf("All video frames parsed and sent")
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os.Exit(0)
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}
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if h264Err != nil {
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panic(h264Err)
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}
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if h264Err = videoTrack.WriteSample(media.Sample{Data: nal.Data, Duration: h264FrameDuration}); h264Err != nil {
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panic(h264Err)
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}
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}
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}()
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}
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// Set the handler for ICE connection state
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// This will notify you when the peer has connected/disconnected
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peerConnection.OnICEConnectionStateChange(func(connectionState webrtc.ICEConnectionState) {
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fmt.Printf("Connection State has changed %s \n", connectionState.String())
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if connectionState == webrtc.ICEConnectionStateConnected {
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iceConnectedCtxCancel()
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}
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})
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// Set the handler for Peer connection state
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// This will notify you when the peer has connected/disconnected
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peerConnection.OnConnectionStateChange(func(s webrtc.PeerConnectionState) {
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fmt.Printf("Peer Connection State has changed: %s\n", s.String())
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if s == webrtc.PeerConnectionStateFailed {
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// Wait until PeerConnection has had no network activity for 30 seconds or another failure. It may be reconnected using an ICE Restart.
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// Use webrtc.PeerConnectionStateDisconnected if you are interested in detecting faster timeout.
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// Note that the PeerConnection may come back from PeerConnectionStateDisconnected.
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fmt.Println("Peer Connection has gone to failed exiting")
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os.Exit(0)
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}
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})
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var iceCandidates []*pb.IceCandidate
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peerConnection.OnICECandidate(func(i *webrtc.ICECandidate) {
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if i == nil {
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return
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}
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c := i.ToJSON()
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iceCandidates = append(iceCandidates, &pb.IceCandidate{
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Candidate: c.Candidate,
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SdpMid: c.SDPMid,
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SdpLineIndex: proto.Int32(int32(*c.SDPMLineIndex)),
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UsernameFragment: proto.String(*c.UsernameFragment),
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})
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})
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// Wait for a session request
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var session *pb.Session
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for session == nil {
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resp, err := client.ListSessions(ctx, connect.NewRequest(&pb.ListSessionsRequest{}))
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if err != nil {
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log.Fatalf("error creating session: %v", err)
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}
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if len(resp.Msg.Sessions) > 0 {
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session = resp.Msg.Sessions[0]
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}
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time.Sleep(time.Millisecond * 500)
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}
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// Add ICE candidates from remote
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for _, candidate := range session.GetClientIceCandidates() {
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var sdpMLine *uint16
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if candidate.SdpLineIndex != nil {
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t := uint16(candidate.GetSdpLineIndex())
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sdpMLine = &t
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}
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peerConnection.AddICECandidate(webrtc.ICECandidateInit{
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Candidate: candidate.GetCandidate(),
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SDPMid: candidate.SdpMid,
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SDPMLineIndex: sdpMLine,
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})
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}
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cameraOffer, err := peerConnection.CreateOffer(nil)
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if err != nil {
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log.Fatalf("error creating session: %v", err)
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}
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// Set the remote SessionDescription
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if err = peerConnection.SetRemoteDescription(cameraOffer); err != nil {
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panic(err)
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}
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// Create channel that is blocked until ICE Gathering is complete
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gatherComplete := webrtc.GatheringCompletePromise(peerConnection)
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// Block until ICE Gathering is complete, disabling trickle ICE
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// we do this because we only can exchange one signaling message
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// in a production application you should exchange ICE Candidates via OnICECandidate
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log.Printf("Waiting to gather ICE")
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<-gatherComplete
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log.Printf("Done gathering ICE")
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session.CameraIceCandidates = iceCandidates
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session.CameraOffer = &pb.IceSessionDescription{
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SdpType: int64(cameraOffer.Type),
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Sdp: cameraOffer.SDP,
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}
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// Send it back
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resp, err := client.UpdateSession(ctx, connect.NewRequest(&pb.UpdateSessionRequest{
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Session: session,
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WaitForUpdate: true,
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}))
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if err != nil {
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log.Fatalf("error creating session: %v", err)
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}
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answer := webrtc.SessionDescription{
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Type: webrtc.SDPType(resp.Msg.ClientAnswer.SdpType),
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SDP: resp.Msg.ClientAnswer.Sdp,
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}
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// Sets the LocalDescription, and starts our UDP listeners
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if err = peerConnection.SetLocalDescription(answer); err != nil {
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panic(err)
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}
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// Block forever
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select {}
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}
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